![]() The Egyptians deployed their entire force, with the IDF deploying 1d6 units per turn to start. The IDF had 2 tank platoons (one Supersherman, one M48 Magachs) and a recce infantry platoon in M113s. The Egyptians had a T-55 company supported by an infantry platoon, with a Sagger ATGM team for each squad. The IDF’s job was to hold his junction and if possible push the Egyptians back. The basic scenario was set in the Sinai, with the Egyptians advancing to take a road junction that would prevent IDF units from reinforcing their comrades elsewhere. He even produced some quick reference data cards! Data cards – spot the error ![]() We took some of my Cold War mods from BG and developed them to be used for ‘BG 1973’ Phil kindly developed a set of vehicle/gun data (extrapolated from Fall of the Reich rather than baselined from scratch) for the major vehicles. My excuse is that after passing my PhD, I had to get a real job again (boo) and that has taken up a lot of my time over the last year and a bit so a lot less time for hobbies…now back to our regular schedule).Īfter nearly 18 months since starting to build up some 15mm forces for a Yom Kippur theme, we (myself and Phil from the Hitchin club) finally managed to get a game put together on a Thursday night in February.
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